Showing posts with label clayxels. Show all posts
Showing posts with label clayxels. Show all posts

Monday, April 10, 2023

Clayxels art dump

Posting a bunch of characters I made with Clayxels, because I don't want that to be stuck on twitter forever!

In case you don't know Clayxels is a plugin for Unity, and it allows for non destructive SDF modeling! SDF is similar to the technique used in the game "Dreams".


I really love working with that because I can just stay in unity, and use all of its toolset

I loved it so much I wanted to share it with people and even made a tutorial on how to get start with Clayxels


Anyway, this post is more of a random art dump, If you want to see more of those, check out some of my MOments on twitter: [here] and [here] where I have many more Clayxels stuff


Note: original character design by Dani Kruze, original post here




Sunday, January 23, 2022

Claxyels Impressionist shader

 I did this a while ago, and forgot to post here for the archives






I did a whole breakdown of how I did this back there HERE so I won't redo it here! 

Note that the project (the scene with the tree) is available on github, but no garantee that it works with current Unity/clayxels versions 😬.



a year later (or a month? I don't know whats time anymore), I wanted to try again, but this time without doing any custom shader, here it how it went:


 

 and


 

 It's clearly not as polished at the first scene, but it was very quick to do, the gist of it is working with very low resolution clayxels, its a fun challenge!

 

You can follow my journey of exploring this style using Clayxels in this collection tweets  

It's something I feel like coming back from time to time just for the fun of it!

 

Cheers!

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The Spirit and the Mouse - Animation & rig related footage dump

 Just felt like posting a bunch of developpment gif and video from The Spirit and the Mouse. I Love recording footage, so I have a LOT! This...